Jodi Krangle

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Gaming

Mastering the Language of Sound: A Conversation with Daniel Hug – Part 2

January 7, 2026 by Jeff Moore

The future sounds different - Audio Branding Podcast - Daniel Hug

“Step sounds in a game is a sample being repeated, and then people start to make little variations in pitch of this sample. And then they became increasingly sophisticated with middleware, and so a whole set of software emerged, a type of software, game audio middleware, that serves only the purpose of making sound, usually […]

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Filed Under: Audio Branding, Sound Design, Technology Tagged With: Adaptive Audio, Audio Experiences, Automotive Design, Blockbuster Films, Collaboration, Cultural Soundscape, Electric Vehicles, Everyday Life, Expertise, Gaming, healthcare, Inclusivity, innovation, Interactive Audio, linkedin, Participatory Design, ResearchGate, Sonic Consistency, sound design, Sound Studies, University of the Arts Zurich, Workplace

AI and the Future of Music: A Conversation with Drew Thurlow

November 19, 2025 by Jeff Moore

The Future Sound of Music with Drew Thurlow on the Audio Branding Podcast with Jodi Krangle

  AI and the Future of Music: Innovation, Creativity, and Consistency with Drew Thurlow “I have a friend who’s a library film composer and produces podcasts, and I was talking to him, I was giving him the kind of same thesis I talked about today. And he’s like, ‘yeah, I get it. But like, I’m […]

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Filed Under: Creativity, Music, Technology Tagged With: Adaptive Audio, AI, AI Integration, Anti-Piracy Tools, artificial intelligence, Biofeedback, Business Optimization, Consistency, Content Moderation, Creative Aesthetics, Endel, Excitement, Future, Gaming, Haptics, Health, music, music production, Music Tech Startups, Musical Instruments, Musicians, Royalty Collection, Sound Awards, Streaming, Success, Sync Licensing, Tech Landscape, Vocal Modeling, Wearable Devices, Wellness

Audio Design and Game Development: A Conversation with Chris Hegstrom – Part 2

January 31, 2024 by Jodi Krangle

Audio Design and Game Development: A Conversation with Chris Hegstrom – Part 2 “But you don’t know how that user is going to do it. Are they going to somersault through the entire level? Are they going to climb up a wall and jump down? And are they going to just sit in a corner […]

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Filed Under: Audio Production, Filmmaking & Sound Design, Sound Design Tagged With: AI, Animators, audio design, Complexity, Creative Directors, Dangers, efficiency, Environments, Fidelity, Frame-by-Frame, Game Design, Gaming, Haptic Sound Designers, Human Involvement, Immersive Technology, post production, sound design, Sound Integration, technology, UX

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