AI in Podcasting – Part 2 – The Future of AI “I agree that humans will always want to work with humans and that we’re gonna always favor it in a lot of ways, especially because of the spontaneity, the creativity, the vibe. Kids love to use the word vibe, but we want the vibe […]
technology
How to Make a Profit From Licensing Your Music: A Conversation with Nismah Osman – Part 2
“Essentially, what musicians really need to understand is that the power to find success in sync is extremely accessible, and it’s right there in front of them as long as they’re willing to go and get it. There is no gate, right? There’s no gatekeeper. There’s nothing that you have to do or have, and […]
In the Clubhouse: Sound in Social Media – Part 1
In the Clubhouse: Sound in Social Media – Part 1 “People either have a vision of a Utopian wonderland out there, that we’re going to create all this amazing stuff with AI, or, on the flip side, everybody thinks it’s going to be a dystopian wasteland when we start using AI, and everybody’s going to […]
Let’s Explore the Power of Sound: A Conversation with Laurence Minsky – Part 1
Let’s Explore the Power of Sound: A Conversation with Laurence Minsky – Part 1 “I was just looking at a LinkedIn post. And they’re talking about branding and strategy, and everything in there was visual. There was nothing about sound, nothing about texture, nothing about taste. And it all goes together in the brand and […]
Audio Design and Game Development: A Conversation with Chris Hegstrom – Part 2
Audio Design and Game Development: A Conversation with Chris Hegstrom – Part 2 “But you don’t know how that user is going to do it. Are they going to somersault through the entire level? Are they going to climb up a wall and jump down? And are they going to just sit in a corner […]
From Cinema to Video Games: A Conversation with Chris Hegstrom – Part 1
From Cinema to Video Games: A Conversation with Chris Hegstrom – Part 1 “I didn’t realize it at the time, but that was my first introduction into user experience, right? Like a UX or user experience. It’s exactly that. It’s like I could put a microphone out in a storm and then all I get […]